﻿package mortal.game.view.systemSetting
{

    public class IsDoneType extends Object
    {
        public static const IsSkillDebug:int = 0;
        public static const MapShowTypePassPoint:int = 1;
        public static const MapShowTypeBoss:int = 2;
        public static const MapShowTypeSelf:int = 3;
        public static const MapShowTypeTeamate:int = 4;
        public static const MapShowTypeJumpPoint:int = 5;
        public static const MapShowTypeTaskNpc:int = 6;
        public static const SkillAutoSelectStart:int = 8;
        public static const SkillAutoSelectEnd:int = 20;
        public static const IsFirstTimeInGame:int = 21;
        public static const IsNotCD:int = 22;
        public static const RefuseStranger:int = 30;
        public static const RefuseOtherApply:int = 31;
        public static const SelectBoss:int = 23;
        public static const SelectTaskBoss:int = 24;
        public static const UseMainSkill:int = 25;
        public static const UseAssistSkill:int = 26;
        public static const UseSecondSkillPlan:int = 27;
        public static const PickUpItem:int = 28;
        public static const PickUpEquip:int = 29;
        public static const PickUpDrug:int = 30;
        public static const AutoBuyCX:int = 31;
        public static const AutoRelieve:int = 32;
        public static const AutoBuy:int = 33;
        public static const AutoAcceptTeam:int = 34;
        public static const AutoFightSkillActiveStart:int = 35;
        public static const AutoFightSkillActiveEnd:int = 47;
        public static const AutoFightSkillActiveStart2:int = 48;
        public static const AutoFightSkillActiveEnd2:int = 60;
        public static const AutoBuyStrengProp:int = 61;
        public static const AutoBuyGemProp:int = 62;
        public static const AutoBuyRefreshProp:int = 63;
        public static const AutoBuyRefreshStone:int = 64;
        public static const AutoBuyRefreshLock:int = 65;
        public static const AutoUseLifeDrug:int = 66;
        public static const AutoUseManaDrug:int = 67;
        public static const AutoUsePetLifeDrug:int = 68;
        public static const HideTitle:int = 69;
        public static const HasGuideGuild:int = 70;
        public static const HasDoneSZZXTask:int = 71;
        public static const AutoBuyAdvanceProp:int = 72;
        public static const HasPetSkill1:int = 73;
        public static const HasPetSkill2:int = 74;
        public static const HasPetSkill3:int = 75;
        public static const HasPetSkill4:int = 76;
        public static const HasClickInvestment:int = 77;
        public static const HasClickMonthINvest:int = 79;
        public static const HasCollectGame:int = 80;
        public static const HasCloseWelComeWin:int = 81;
        public static const UseWizardSkill:int = 82;
        public static const hasGuideGuildTaskOrange:int = 83;
        public static const hasGuideMining:int = 84;
        public static const AutoBuyClothProp:int = 85;
        public static const AutoBuyWingProp:int = 86;
        public static const AutoBuyArtifactProp:int = 87;
        public static const AutoBuyFightSoulProp:int = 88;
        public static const AutoBuyFightMethodProp:int = 89;
        public static const AutoBuyDragonSoulProp:int = 90;
        public static const AutoBuyHolyBookProp:int = 91;
        public static const AutoBuyWarShieldProp:int = 92;
        public static const AutoBuyMonsterSoulProp:int = 93;
        public static const IsGetWechatReward:int = 100;
        public static const IsGetPlanDownLoadReward:int = 101;
        public static const IsGetPlatformVerificReward:int = 102;
        public static const IsClickWing288:int = 103;
        public static const IsGetPlanDownLoadReward2:int = 104;
        public static const IsGetGameDownLoadReward:int = 105;

        public function IsDoneType()
        {
            return;
        }// end function

    }
}
